The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed.Win Your Freedom: The goal, by making your way to the bottom.Wicked Stepmother: While the Princess certainly thinks so, from the way she talks, that may not necessarily be the case.Tsundere: In the Princess ending, while sitting next to you, there's a crossed out heart that she drew.Threatening Shark: The mechanical shark boss.Schrödinger's Question: Did you steal the Elixir Of Life?.Since she could avoid most of the hazards by riding around on her pet dragon, it may simply be that The GM Is a Cheating Bastard. Prison Escape Artist: The Princess - or at least, she claims to be.Plot Armor: There are a couple of occasions where you can bomb the Princess before the end of the game, but she's mysteriously immune. There is also a third ending you can get in either route.Multiple Endings: Depending on which route you take at the end.Mission Control Is Off Its Meds: The Princess.Of course, this is suggested even more by the fact that the mechanic of the game is basically Mighty Jill Off upside down. The Masochism Tango: Definitely implied by some of the ending combinations: the Princess steals the elixir herself and gives it to Marsh so she can kill him over and over again in the tower, and then when he finally defeats her and escapes, he rescues her, then gives up his newfound freedom by jumping into a second, even more dangerous, tower underwater.Madwoman in the Attic: The princess was locked up to teach her a lesson.Luxury Prison Suite: Not yours, but if you find the Princesses' bedroom, it sure is swanky.Kill It with Fire: The Dragon Head statues.Immortality Inducer: The Elixir Of Life is whats keeping you alive.She comments that you probably can't see your house and that your house is probably infested with voles, on fire, and the voles are on fire as well. I Can See My House from Here: You can see the Princess' house from one of the lower floors.The ending will still show him safely on the beach, though. It's possible to complete the game without ever building the basic glider, in which case Marsh will just plunge into the water without opening it. In either ending if you avoid grabbing the Princess/dragon, Marsh will use his in-game built glider to descend safely, which nets you a third hidden ending.Gameplay and Story Integration: The Elixir of Life is what allows you to keep respawning.Girl in the Tower: She's trying to kill you.You make friends with the Princess after beating her in one the endings.Defeat Means Friendship: The princess mentioned making friends with the dragon after kicking it in the head.Death Trap: Runs the gamut of swinging blades, electrical arcs and fire gouts. Deadly Rotary Fan: Usually they just provide updrafts to ride, but they will kill you if you directly touch them.If you decide you're innocent of stealing the Elixir, she'll reveal that she stole the elixir and gave it to you while you slept. Daddy's Girl: The Princess says she loves her daddy and wants to give him the Elixir of Life. Why are you imprisoned? Who is leaving you mysterious messages? Can you escape?Īvailable on Steam and the Amazon App Store. You're imprisoned in a tower so tall its top is in the clouds. Freedom Fall is a downward scrolling Platform Game from Stirfire Studios.
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